Welcome to “Blender” to create animated films, visual effects, 3D-printed models, and more.
What you’ll learn?
Topics:
Introduction to Blender
Introduction to Modeling
Introduction to Vertex, edge and face
Edit mode tools
Modifiers
Working with Multiple Objects
Materials Basic
Scene, Camera & Rendering
Creating model with reference
Importing & editing model
Introduction to animation basics
Chapter 1: Introduction to Blender
Interface, Viewport shading and Navigation
Scene and collection
Properties intro
General setting before starting – Startup
Chapter 2: Introduction to Vertex, edge and face
- Transform for vertex, edge and face
Edit mode tools intro
Object origin: Intro and use in transformation
Vertices / edge / face delete and dissolve
Chapter 3: Edit mode tools
- Extrude
- Inset
- Bevel
- Loop cut
- Knife
Chapter 4: Modifiers
- Boolean modifier
- Bevel modifier
- Mirror modifier
- Solidify modifier
- Array modifier
Chapter 5: Working with Multiple Objects
- Pivot point and Snapping
- Parent and child relation for multiple objects
- Duplicate and Duplicate instance
- Subdivide, Fill and Merge
- Group Vs Join objects
- Separate object(s)
Chapter 6: Materials Basic
- Base Color
- Roughness
- Metallic value
Chapter 7: Scene, Camera & Rendering
- World setting: Environment texture
- Scene with lights and camera
- Different lights with settings
- Camera settings and navigation
- Eevee render engine (for better render): Ambient Occlusion, Screen space reflections and Shadow (cube size)
- Cycles render engine
Chapter 8: Creating model with reference
- Working with multiple windows
- Working with Image(s): Importing & using as reference / background / object – Images as modeling reference
Chapter 9: Importing & editing model
Implementing Endpoints and Testing
Chapter 10: Introduction to animation basics
- 2D & 3D animation introduction
- Grease pencil Interface – Timeline
- Buttons: Play, jump keyframe and start / end
- Frame range
- Keyframe insert basic: Move and Transform
- Simple model(s) animation
This structure ensures a comprehensive introduction to Blender covering essential concepts about 3D Modeling and Animation, practical applications, and best practices.
Mr. Puneet Shakya
MBA from Australia and have more than 11 years of experience in printing and 3D Modeling in Various Application
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